Factsheet

Developer:
iLLOGIKA
Based in Montréal, Canada

Release date:
May 9th 2018

Platforms:
PC
Steam
Xbox One
PS4

Website:
subaeria.com

Regular Price:

USD$12.99
EUR€12.99
CAD$13.99

Description

Subaeria is an intense action puzzler with roguelike-elements. Players use their wits to manipulate their enemies into destroying each other. They'll have to be smart in how they approach different situations and think strategically on how to use their environment and abilities to defeat their enemies.

History

Players follow Styx, a young girl who’s out for revenge after her family is murdered by the overlord of Subaeria. She must fight her way through droves of murderous robots by pitting them against one another. As she progresses towards her goal of revenge, she’ll explore the underwater city of Subaeria to uncover the mysteries that lie below the depths.

Features

  • Pit your enemies against one another and the environment to defeat them.
  • Use skills equipped to your drone to influence your robot ennemies and Styx.
  • Every room is a puzzle to be solved with the skills you have on hand.
  • Unlock different skills, buffs and skins at each playthrough.
  • Explore a new labyrinth at every play session.

Videos

Release Date Trailer YouTube


Images

hermes_jump_01_1080p.png
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factory_shield_01_1080p.png
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subaeria_boxshot_01.png
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logo


Selected Articles

  • "Subaeria is resetting the rules of roguelikes — kill or be killed — to focus on tricks and traps."
    - Megan Nicolett, Polygon
  • " Subaeria "lets you explore a unique science fictional setting through multiple characters who are both the perpetrators and the victims of their world’s injustice."
    - Shaun Prescott, PC Gamer
  • " You have four different characters to choose from, each with their own narrative and story options, leaving a 0% chance of the game becoming stale after a playthrough."
    - Catherine Ashley, Girls on Games
  • "New Roguelike Puzzle Game Subaeria Announced"
    - Caps Guy, Gamer Headlines

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About iLLOGIKA

Boilerplate
Creating new interactive worlds fascinates us, playing with new technologies motivates us, comradeship guides us : this is iLLOGIKA. We are a Montreal indie studio which has shipped more than fifty games, collaborated with great partners and covered a large field of expertise (Unity, Unreal, VR, AR). With our team of 40 talented people, we are ready to push the envelope. We believe that everyone should be free to play and to develop games while being treated with respect. This is why iLLOGIKA does not tolerate any form of harassment or cyber violence.

More information
More information on iLLOGIKA, our logo & relevant media are available here.


Subaeria Credits

Romain Douville Parent
Lead Game Designer

Loïc Cayuela
Lead Programmer

Gabriel Huot
Game Programming

Eric Nantel
Game Programming

Christian Hamel
Game Programming

Geneviève Lalonde
Game Programming

Marc-André Boucher
Game Programming

Nicolas Le Tellier
Game Programming

Philippe St-Amand
Game Programming

Julien Deville
Game Programming

Jérémie St-Amand
Graphics Programming

Thibaut Giordano
Graphics Programming

Olivier Martin
Computer Engineering

Adrien Pelov
Level Designer

Alexandre Delisle
Level Designer

Mathieu Gilbert
Integrator and Feedback Designer

Martin Garnier
Art Director

Loïc Lorriaux
Lead Level Artist and UI Designer

Esther Quenneville
3D Artist

Laurence Greffe-Corriveau
3D Artist

Vincent Turcot
Concept Artist and Illustrator

Annie Doyon
Concept Artist and Illustrator

Maïté Lajic
Concept Artist and Illustrator

Joël-Aimé Beauchamp
Music and Sound Designer

Karim Chériguène
Narrative Designer and Writer

Philippe Blouin
Narrative Designer and Writer

Simon Renshaw
Quality Assurance Lead

Andreas Kapogiannatos
Quality Assurance Tester

Olivier Thivièrge
Quality Assurance Tester

Nicolas Richard
Quality Assurance Tester

Valentine Dessertenne
Producer

Elizabeth Maler
Producer

Vincent Roy
Producer

Florence Thibault
Additional 3D Artist

Nicolas Fournier
Additional 3D Artist

Élie Charest
Additional Game Designer

Denis Girard
Additional VFX

Dominic Gadoury
Additional VFX

Kim Derome
Additional Music

CJ Kershner
Narrative Consultant

Daniel Roy
Narrative Consultant

Evolve PR
Marketing and PR Consultant

Homerun PR
Marketing and PR Consultant

Rogue Counsel
Marketing and PR Consultant

Pierre-Olivier Macé
Marketing and PR Consultant

Dan Fitzgerald
Trailer Developer

Olivier Guillemette
Trailer Developer

Vincent Girard
Trailer Developer

Loïc Lorriaux
Trailer Developer

David Fugère-Lamarre
Founder and President

François Robillard
Vice-President

Olivier Martin
Technical Director

Maïa Mannequin
Operation Director

Mathieu Beaulieu
Production Director

Jean-Baptiste Legros
Studio Art Director


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